// Created by Crowbar 0.71
====== File Size ======
	606,948
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 815 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	816 - 21,799 theMdlFileData.theBones 86
	21,800 - 22,075 theMdlFileData.theAttachments 3
	22,076 - 22,087 theMdlFileData.theHitboxSets 1
	22,088 - 22,175 [ERROR] Unread bytes (non-zero) [ 3F 30 2F 54 02 06 51 53 03 04 05 35 36 07 4D 4E 4F 0B 15 16 17 ... ]
	22,176 - 22,911 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 8
	22,545 - 22,548 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	22,549 - 22,551 anAnimationDesc.anAnimation [attack_anim] alignment [ 86 01 00 ]
	22,552 - 22,636 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,637 - 22,640 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	22,641 - 22,643 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 86 01 00 ]
	22,644 - 22,727 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,728 - 22,757 anAnimationDesc.anAnimation (frameCount = 17; sectionFrameCount = 17)
	22,758 - 22,761 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	22,762 - 22,763 anAnimationDesc.anAnimation [@draw_seq] alignment [ 01 00 ]
	22,764 - 22,820 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,821 - 22,824 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	22,825 - 22,827 anAnimationDesc.anAnimation [@holster_seq] alignment [ 85 01 00 ]
	22,828 - 106,727 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	106,728 - 107,887 theMdlFileData.theSequenceDescs 5
	107,888 - 107,899 [idle_seq] aSeqDesc.thePoseKeys 3
	107,900 - 108,243 [idle_seq] aSeqDesc.theBoneWeights 86
	108,244 - 108,247 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	108,248 - 108,259 [charge_seq] aSeqDesc.thePoseKeys 3
	108,260 - 108,263 [charge_seq] aSeqDesc.theAnimDescIndexes 2
	108,264 - 108,275 [attack_seq] aSeqDesc.thePoseKeys 3
	108,276 - 108,675 [attack_seq] aSeqDesc.theEvents 5
	108,676 - 108,679 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	108,680 - 108,919 [draw_seq] aSeqDesc.theEvents 3
	108,920 - 108,921 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	108,922 - 108,923 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	108,924 - 108,925 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	108,926 - 108,927 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	108,928 - 108,943 theMdlFileData.theBodyParts 1
	108,944 - 109,091 aBodyPart.theModels 1
	109,092 - 109,111 [ERROR] Unread bytes (non-zero) [ 5B 35 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 ]
	109,112 - 109,343 aModel.theMeshes 2
	109,344 - 109,431 theMdlFileData.theTextures 2
	109,432 - 109,435 theMdlFileData.theTexturePaths 1
	109,436 - 109,439 theMdlFileData.theSkinFamilies 1
	109,440 - 121,027 [ERROR] Unread bytes (non-zero) [ 8F 2E 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 80 00 ... ]
	121,028 - 121,028 aTexturePath = 
	121,029 - 121,086 theNameCopy = "weapons/titan_bt_rocket_pod/atpov_titan_bt_rocket_pod.mdl"
	121,087 - 121,094 theSurfacePropName = "default"
	121,095 - 121,105 aBone.theName = "jx_c_delta"
	121,106 - 121,114 aBone.theName = "jx_c_pov"
	121,115 - 121,124 aBone.theName = "def_c_hip"
	121,125 - 121,137 aBone.theName = "def_c_spineA"
	121,138 - 121,150 aBone.theName = "def_c_spineB"
	121,151 - 121,163 aBone.theName = "def_c_spineC"
	121,164 - 121,177 aBone.theName = "def_c_intBase"
	121,178 - 121,188 aBone.theName = "def_l_clav"
	121,189 - 121,203 aBone.theName = "def_l_shoulder"
	121,204 - 121,223 aBone.theName = "def_l_shoulderTwist"
	121,224 - 121,241 aBone.theName = "def_l_shoulderMid"
	121,242 - 121,253 aBone.theName = "def_l_elbow"
	121,254 - 121,267 aBone.theName = "def_l_forearm"
	121,268 - 121,279 aBone.theName = "def_l_wrist"
	121,280 - 121,299 aBone.theName = "def_l_finRingCarpal"
	121,300 - 121,314 aBone.theName = "def_l_finRingA"
	121,315 - 121,329 aBone.theName = "def_l_finRingB"
	121,330 - 121,344 aBone.theName = "def_l_finRingC"
	121,345 - 121,358 aBone.theName = "def_l_finMidA"
	121,359 - 121,372 aBone.theName = "def_l_finMidB"
	121,373 - 121,386 aBone.theName = "def_l_finMidC"
	121,387 - 121,402 aBone.theName = "def_l_finIndexA"
	121,403 - 121,418 aBone.theName = "def_l_finIndexB"
	121,419 - 121,434 aBone.theName = "def_l_finIndexC"
	121,435 - 121,450 aBone.theName = "def_l_finThumbA"
	121,451 - 121,466 aBone.theName = "def_l_finThumbB"
	121,467 - 121,482 aBone.theName = "def_l_finThumbC"
	121,483 - 121,493 aBone.theName = "def_r_clav"
	121,494 - 121,508 aBone.theName = "def_r_shoulder"
	121,509 - 121,528 aBone.theName = "def_r_shoulderTwist"
	121,529 - 121,546 aBone.theName = "def_r_shoulderMid"
	121,547 - 121,558 aBone.theName = "def_r_elbow"
	121,559 - 121,572 aBone.theName = "def_r_forearm"
	121,573 - 121,584 aBone.theName = "def_r_wrist"
	121,585 - 121,604 aBone.theName = "def_r_finRingCarpal"
	121,605 - 121,619 aBone.theName = "def_r_finRingA"
	121,620 - 121,634 aBone.theName = "def_r_finRingB"
	121,635 - 121,649 aBone.theName = "def_r_finRingC"
	121,650 - 121,663 aBone.theName = "def_r_finMidA"
	121,664 - 121,677 aBone.theName = "def_r_finMidB"
	121,678 - 121,691 aBone.theName = "def_r_finMidC"
	121,692 - 121,707 aBone.theName = "def_r_finIndexA"
	121,708 - 121,723 aBone.theName = "def_r_finIndexB"
	121,724 - 121,739 aBone.theName = "def_r_finIndexC"
	121,740 - 121,755 aBone.theName = "def_r_finThumbA"
	121,756 - 121,771 aBone.theName = "def_r_finThumbB"
	121,772 - 121,787 aBone.theName = "def_r_finThumbC"
	121,788 - 121,802 aBone.theName = "def_c_hatchTop"
	121,803 - 121,818 aBone.theName = "def_c_hatchHead"
	121,819 - 121,828 aBone.theName = "def_l_hip"
	121,829 - 121,840 aBone.theName = "def_l_thigh"
	121,841 - 121,855 aBone.theName = "def_l_thighLow"
	121,856 - 121,866 aBone.theName = "def_l_knee"
	121,867 - 121,878 aBone.theName = "def_l_ankle"
	121,879 - 121,889 aBone.theName = "def_l_ball"
	121,890 - 121,899 aBone.theName = "def_r_hip"
	121,900 - 121,911 aBone.theName = "def_r_thigh"
	121,912 - 121,926 aBone.theName = "def_r_thighLow"
	121,927 - 121,937 aBone.theName = "def_r_knee"
	121,938 - 121,949 aBone.theName = "def_r_ankle"
	121,950 - 121,960 aBone.theName = "def_r_ball"
	121,961 - 121,973 aBone.theName = "ja_c_propGun"
	121,974 - 121,985 aBone.theName = "weapon_bone"
	121,986 - 121,996 aBone.theName = "def_c_base"
	121,997 - 122,015 aBone.theName = "def_l_missile_root"
	122,016 - 122,034 aBone.theName = "def_l_missile_leg1"
	122,035 - 122,053 aBone.theName = "def_l_missile_leg2"
	122,054 - 122,072 aBone.theName = "def_l_missile_leg3"
	122,073 - 122,091 aBone.theName = "def_l_missile_leg4"
	122,092 - 122,115 aBone.theName = "def_l_missile_wing_out2"
	122,116 - 122,138 aBone.theName = "def_l_missile_wing_in1"
	122,139 - 122,161 aBone.theName = "def_l_missile_wing_in2"
	122,162 - 122,189 aBone.theName = "def_l_missile_wing_in_hook1"
	122,190 - 122,207 aBone.theName = "def_l_missile_box"
	122,208 - 122,231 aBone.theName = "def_l_up_missile_doorA1"
	122,232 - 122,255 aBone.theName = "def_l_up_missile_doorB1"
	122,256 - 122,279 aBone.theName = "def_l_up_missile_doorC1"
	122,280 - 122,305 aBone.theName = "def_l_down_missile_doorA1"
	122,306 - 122,331 aBone.theName = "def_l_down_missile_doorB1"
	122,332 - 122,357 aBone.theName = "def_l_down_missile_doorC1"
	122,358 - 122,370 aBone.theName = "muzzle_flash"
	122,371 - 122,382 aBone.theName = "def_c_neckA"
	122,383 - 122,393 aBone.theName = "jx_c_neckB"
	122,394 - 122,405 aBone.theName = "def_c_neckB"
	122,406 - 122,416 aBone.theName = "def_c_head"
	122,417 - 122,428 aBone.theName = "jx_c_camera"
	122,429 - 122,440 anAttachment.theName = "CAMERA_BASE"
	122,441 - 122,447 anAttachment.theName = "CAMERA"
	122,448 - 122,462 aHitboxSet.theName = "emptyhitboxset"
	122,463 - 122,472 anAnimationDesc.theName = idle_anim
	122,473 - 122,486 anAnimationDesc.theName = idle_ads_anim
	122,487 - 122,498 anAnimationDesc.theName = charge_anim
	122,499 - 122,514 anAnimationDesc.theName = charge_ads_anim
	122,515 - 122,526 anAnimationDesc.theName = attack_anim
	122,527 - 122,542 anAnimationDesc.theName = attack_ads_anim
	122,543 - 122,552 anAnimationDesc.theName = @draw_seq
	122,553 - 122,565 anAnimationDesc.theName = @holster_seq
	122,566 - 122,574 aSeqDesc.theName = "idle_seq"
	122,575 - 122,586 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	122,587 - 122,597 aSeqDesc.theName = "charge_seq"
	122,598 - 122,611 aSeqDesc.theActivityName = "ACT_VM_CHARGE"
	122,612 - 122,622 aSeqDesc.theName = "attack_seq"
	122,623 - 122,643 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	122,644 - 122,666 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	122,667 - 122,682 anEvent.theName = AE_CL_PLAYSOUND
	122,683 - 122,691 aSeqDesc.theName = "draw_seq"
	122,692 - 122,703 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	122,704 - 122,715 aSeqDesc.theName = "holster_seq"
	122,716 - 122,730 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	122,731 - 122,750 aBodyPart.theName = "titan_bt_rocket_pod"
	122,751 - 122,760 [ERROR] Unread bytes (non-zero) [ 61 64 73 5F 62 6C 65 6E 64 00 ]
	122,761 - 122,791 aTexture.thePathFileName = "models\titans\buddy\BT_acolyte"
	122,792 - 122,828 aTexture.thePathFileName = "models\titans\buddy\BT_acolyte_multi"
	122,829 - 606,947 [ERROR] Unread bytes (non-zero) [ 00 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 01 30 ... ]
	606,948 - 606,948 END OF FILE + 1 (File size)
========================
